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Desks – Schulschluss – Dev Log
The next step of creating the classroom was the creation of the students desks. These desks were the same shape and size as the ones in the original block out. This meant that the final product was easier to create, this is as I just had to clean up the block out model and UV…
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Chair – Schulschluss – Dev Log
While I have been busy with other projects I have decided to record a video of the process I take when designing, and texturing assets ready to be imported into unity. The following video gives a quick overview of how this process is done. Bellow is the final 3d model that was used in the…
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Teachers Desk – Dev Log
Over the last few days I have been working on the teachers desk alongside the accompanying assets that would populate it. Like the bookshelf this would require assets for the table as well as the objects that would rest on the table. Creation of assets The first step of the desk was to create a…
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Teachers bookshelf – Dev Log
Over the last few days, as well as working on other parts of the project, I have been working on the corner of the classroom where the teacher’s bookshelf stands. These assets not only required the base assets, but they also required the objects that rest upon the shelves of the bookcase. This dev log…
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Floors for the Classroom
The floor for the classroom presented a choice, to go with traditional wood floors or to have a carpeted floor. Eventually I decided to go with a wooden floor, but what kind of wood pattern to use? Growing up in Switzerland, my home was comprised of mostly wood floors with stone being used where wood…
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Dev Log Failing Unreal Engine
February 20th 2023 For a few weeks I have planned to move my project over from unity onto Unreal engine, however this proved to be a failure as I was unable to properly implement the raytracing. This was a factor of two reasons, a lack of understanding of the engine, as well as some issues…
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Retroactive Dev Log
The respective dates have been added to this dev diary due to the delayed upload due to website issues. This work was all done before the presentation. Block-out: November 16th 2022 Over the past week I have been experimenting with different block out designs for the main room for the environment. The idea was to…




