Project Journey was the final year project for our management unit, where we were assigned a group and told to create (for the purposes of the project) a company where we would then design a porotype for a game. This company was called Bananza Labs.
In my group I was assigned the roles of 3D artist, and Programmer, where I would be responsible for all of the 3D assets, Textures, and animations as well as some of the programming for the porotype game. More details can be found on the games itch.io page or companies website found bellow.